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Freelancer Pro Daniela L.

Game Developer | Game Designer | Unity & C#

(0.0 - 0 avaliações)

Ranking: 27577 | Projetos concluídos: 0 | Recomendações: 0 | Registrado desde: 21/01/2026

Sobre mim:

I’m a Unity Game Developer (C#) and a Steam-published indie dev. If you need someone to build gameplay systems, fix bugs, or reliably ship features, I can help.

2D/3D/VR/AR development: gameplay mechanics and interactive systems
Gameplay systems: UI/HUD, inventory, interactions, puzzles/minigames, save/load, basic combat
Performance: profiling, optimization, refactoring, cleaner architecture
Audio and tools: FMOD integration (parameters and states), Cinemachine/Timeline when needed
Communication: clear updates, clean commits, and organized delivery from start to finish

Resumo da experiência profissional:

Game Developer | Danta Game Studio
November 2023 - Present

Core Responsibilities: I started as an independent game developer, where I gained in-depth knowledge of game design, programming, and production, contributing to the creation and publication of engaging and immersive games.
As a Game Developer, I have:
* Designed and developed game mechanics, ensuring engaging and polished gameplay experiences using Unity and C#.
* Implemented interactive systems, including UI, inventory, and combat mechanics, enhancing player immersion and usability.
* Optimized game performance, reducing loading times and improving frame rates to ensure a smooth gaming experience.
* Integrated audio systems using FMOD, enhancing sound design and dynamic music transitions.
* Successfully published a game on Steam, handling the entire submission process, store page setup, and community engagement.
Key Technologies and Tools: Unity, C#, FMOD, Game Design, UI/UX, Performance Optimization, Gameplay Programming, Steam Publishing.

Managed Services Trainee | Iteris Consultoria e Software
February 2021 - February 2023

I started as a Consulting Intern, gaining experience with legacy backend systems, database optimization, and frontend technologies to deliver scalable solutions for enterprise clients. As a Managed Services Trainee, I developed and maintained backend features for a critical legacy system using a non-OOP language, optimized SQL Server queries and functions to reduce processing time, and built/maintained UI components with HTML, CSS, and JavaScript to improve usability and accessibility. I also supported an acquiring company’s platform by troubleshooting backend services in Java and frontend components in Angular, handling credentialing requests end-to-end. Previously, I provided technical support and customizations for small-scale clients using WordPress and SharePoint, improving content management, workflows, and overall system stability. Technologies: Java, Angular, SQL Server, MySQL, HTML, CSS, JavaScript, WordPress, SharePoint.

Cultural Exchange | Au Pair in America
March 2019 - March 2020

Core Responsibilities:
* Adapted to a new culture and language while managing responsibilities independently.
* Developed strong organizational and time-management skills by structuring daily routines.
* Proactively sought and coordinated external activities, enhancing planning and problem-solving abilities.
Key Technologies and Tools: Adaptability, Problem-Solving, Organization, Initiative, English Fluency.

Support Technician | T-Systems do Brasil
April 2016 - July 2018

Core Responsibilities:
* Monitored servers, files, and NFe processing to ensure smooth operations.
* Escalated high-priority tickets and managed expiring SLAs.
* Utilized remote access tools and enterprise platforms to support IT operations.
Key Technologies and Tools: HP Service Manager, SAP, SharePoint, WebEx, Citrix, IT infrastructure monitoring
tools.

Trabalhos:

  • Onde Estão As Mulheres das Águas?
    The game Where Are the Women of the Waters? It is a gamified experience paying tribute to women who work at sea. It is part of the Women of the Waters project, which included an immersive exhibition at MAC Niterói, a podcast, and other initiatives. The game invites players to dive into the fascinating stories of women whose lives are shaped by the tides of Guanabara Bay.
  • Puma: the Cat
    Puma: The Cat is a 2D pixel art platformer where players control Puma, a determined cat on a quest to find her friend Mia. Explore challenging environments, overcome obstacles, and face enemies in an engaging and fast-paced adventure. Developed and published on Steam.
  • Rostov
    Rostov is a first-person horror game focused on being hunted and constant tension. The demo is available on Steam.

Habilidades:

  • Console de Games
  • Desenvolvimento de Games
  • Design de Games
  • Gamification
  • Programação C#
  • Unity 3D

Áreas de interesse:

  • Desenvolvimento de Games
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